Saturday, 25 October 2014

Exploding fragments in blender experimentation.




One of the various modifiers in blender is the explode modifier. This is an attempt to make a simple object into multiple fragments joined together - cell fracture modifying elements and units to get different results in terms of amount of fragments and exploding direction. After applying the explode effect I have tried to explore the animation and moving of fractures whilst exploding. It can give a very interesting effect. 

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